TL;DR #012 - Stateless Infra, Social networks and third-parties
Stateless Infrastructure Source Stateless Infra from Polynya What is Stateless Infrastructure For this blog: stick with blockchain = any chain achieving real-time strict global consensus (including rollups); stateless infra = not a chain, no consensus (or loose consensus), but decentralized complements that interact with the above mentioned blockchains. Current statement: in blockchain world, we have been attuned to honest-majority assumptions, trust running as many nodes as possible is import outside of blockchains, things operate with an honest-minority assumption, as long as there’s one honest party Servers - This one’s obvious and a well-known quantity. Servers with redundancy - Add redundancy and the ability for anyone to spin up a server, and you get some decentralization but also retain the max efficiency of traditional servers. These are maximally decentralized constructions, running peer-to-peer, but there’s no consensus (or loose consensus) run with an honest-minority assumption, and even a network with 10-100 nodes is perfectly decentralized can be certain types there’s one node, thx validity proofs don’t need more (storage proof) Stateless infra can enable a lot of features incorrectly attributed to blockchains, but without the burden of consensus can have a state but not a real-time strict consensus state with strict state transitions associated with blockchains Why do we need stateless infra Current statement: ...